Clamor

clamor-screen.png

Title

Gameplay Developer / Designer

 

Time of Work

April 2012 - May 2012

 

Team Size

4 developers

 

Description

 Clamor is a multiplayer top down shooter developed in XNA.

Responsibilities

I was responsible for the movement and collision logic as a gameplay programmer. I also designed two to four player maps as well as the overall game mechanics, including the conception and iterative balancing of the weapon and powerup systems.